Any warrior who has attained good or better skill with their weapon is likely to have developed a signature move. These can appear to be almost magical in nature (and do in fact use mana).You can learn 1 for each skill level above fair, in each weapon proficiency.
Examples of a good signature move:
Remarkable Parry you block a normal attack(an enchanted weapon can parry magic projectiles)
Unblockable blow-auto hit regardless of armor.
Charge-double move to attack, double damage if attack is successful.
Incapacitating blow-stun d4 rounds
Disarm- relieves the opponent of their weapon in an impressive manner.
Quick Strikes-Four attacks in succession
Can opener-Slash the armor from your opponent
Death of a thousand cuts-15 attacks in one round.