Manufacturing Skills

These are the current Manufacturing skills. They encompass taking raw materials and transforming them/crafting them into useful items and structures. Like production skills the rate at which items are built is based on the score of that skill, be it Poor, Weak, Fair, Good, Extraordinary or Legendary. Production times are listed in how much is accomplished in 4 man hours. For details on some potential resources required, see the skill description.

Skill Item Created Poor Weak Fair Good Extraordinary Legendary Examples of Specialties
Bowyer Fletcher Bows and Arrows, crossbows and bolts 0.10,10 0.20,20 0.3,25 0.40,30 0.5,35 0.75,50 Long bow, Short Bow, Crossbow, Bone arrows, Trick arrows, Steel Arrows
Tanner Leather, Studded Leather 5/week 10/week 15/week 20/week 25/week 30/week Hardened Leather, Studded leather, Soft leather
Building Structures for the Town Variable, See description Log, Board, Stone, Excavation
Weapon Smith Weapons
Armor Smith Armor
Black Smith Household metal goods
Alchemy Potions
Clothier Clothing,Cloth
Jewel Crafting Cut Gemstones See the skill description
Mechanist Machines, simple to complex, A loom, a Wow harvester, a steam tank, ect Costs and materials vary widely requires designs.
Invention Designs,Prototypes Costs and materials vary widely
Trap Making Traps, Designs Costs and materials vary widely
Glass Blowing Glass,Glass items TBD

Manufacturing Skills

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